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Safaryan, K., & Mehta, M. R. (2020). Enhanced theta rhythmicity and emergence of eta oscillation in virtual reality. https://www.biorxiv.org/ 


Schaefer, C. E. (2003). Preface. In C. E. Schaefer (Ed.),  adults (pp. ix-x). Wiley.


 Aaronson.  core agents of change, (2nd ed.). Wiley.


    A neglected therapist variable. International Journal of Play Therapy, 6(2), 21-31.


Slater, M. (2012). The sense of embodiment in virtual reality. Presence, 


Spiegel, B. (2020).   medicine. Basic Books.


Stone, J. (2020a). Digital play therapy: A clinician’s guide to comfort and competence. Routledge.


Stone, J. (2020b). Extended reality therapy: The use of virtual,


augmented, and mixed reality in mental health treatment. In R. Kowert & T. Quandt (Eds.),  and psychological effects of video games, 


Stone, J. (2022). Digital play therapy: A clinician’s guide to comfort and competence (2nd ed.). Routledge.


Stone, J. (in press a). Extended reality and supervision. In S. Borne & C. Baker (Eds.), Play therapy supervision: A practical guide to theory and best practices. Routledge.


ABOUT THE AUTHOR


Jessica Stone, PhD, RPT-S, is an author, speaker, supervisor, and clinical psychologist. She is CEO of The Virtual Sandtray®© and developer of Digital Play TherapyTM


. Dr. Stone


has been featured as an innovator, ambassador of play, and stalwart advocate for the use of  jessicastonephd@gmail.com


Stone, J.


(in press b). Trauma-informed virtual reality play therapy. Playground Magazine.


        Virtual reality boosts brain rhythms crucial for neuroplasticity, learning, and memory. UCLA. https://neurosciencenews.com/vr-neuroplasticity-memory-  


Ward-Wimmer, D. (2003). Introduction: The healing potential of adults at play. In C. E. Schaefer (Ed.), (pp. 301-316). Wiley.


Wilson, M. (2002). Six views of embodied cognition. Psychonomic 


24 | PLAYTHERAPY | December 2021 | www.a4pt.org


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